#include "colors.inc"
#include "librerias.inc"

camera {
  location <6,6,-6>
  look_at <0,0,0>
}
#declare calza = union{
#declare pa = <5,0,0>;
#declare pb = <0,3,0>;
#declare pc = <0,0,0>;
#declare pd = <5,0,2>;
#declare pe = <0,3,2>;
#declare pf = <0,0,2>;
object{
triangle {pa,pb,pc}
pigment{color Red}
}
object{
triangle {pe,pf,pd}
pigment{color Blue}
}

object{
triangle {pe,pb,pc}
pigment{color Green}
}
object{
triangle {pe,pf,pc}
pigment{color Green}
}

object{
triangle {pf,pc,pa}
pigment{color Yellow}
}
object{
triangle {pf,pa,pd}
pigment{color Yellow}
}

object{
triangle {pe,pa,pd}
pigment{color White}
}
object{
triangle {pe,pb,pa}
pigment{color White}
}
}/calza/

object{
calza
rotate<-30,0,0>
}

light_source {<4,5,-6> color White}

plane  { y,-0.01 pigment {checker Black White }}
ejes3D

