#include "colors.inc"
#include "librerias.inc"

camera {
  location <10,10,-10>
  look_at <0,0,0>
}

light_source {<4,5,-6> color White}

#declare pa=<5,0,0>;
#declare pb=<0,3,0>;
#declare pc=<0,0,0>;

#declare pd=<5,0,2>;
#declare pe=<0,3,2>;
#declare pf=<0,0,2>;

#declare calza = union{
object {
triangle{pa,pb,pc}
pigment{color Blue}
}

object {
triangle{pd,pf,pe}
pigment{color Pink}
}

object {
triangle{pe,pb,pc}
pigment{color Blue}
}
object {
triangle{pe,pf,pc}
pigment{color Blue}
}

object {
triangle{pa,pf,pc}
pigment{color Yellow}
}
object {
triangle{pa,pf,pd}
pigment{color Yellow}
}

object {
triangle{pa,pe,pd}
pigment{color Red}
}
object {
triangle{pa,pb,pe}
pigment{color Red}
}

}


plane  { y,-0.01 pigment {checker Black White }}
ejes3D
//calza
object{
calza
scale<1,1,0.2>
rotate<0,30,0>
translate<0,0,-4>

}
