//Ejemplo de prueba para una escena vista 3D
//Por: Mario H Tiburcio Z


#include "colors.inc"
#include "librerias.inc"

camera {
  location <6,6,-6>
  look_at <0,0,0>
}

light_source {<4,5,-6> color White}
//box{
  //<0,0,0>,<1,1,1>
  //pigment {color Blue}
//}
#declare pa=<0,0,0>;
#declare pb=<5,0,0>;
#declare pc=<0,3,0>;
#declare pd=<0,0,2>;
#declare pe=<5,0,2>;
#declare pf=<0,3,2>;

#declare calza = union {
triangle{pa, pb, pc pigment {color Red}}

triangle{pd, pe, pf pigment {color Blue}}

triangle{pa, pb, pe pigment {color Yellow}}

triangle{pa, pe, pd pigment {color Yellow}}

triangle{pa, pc, pf pigment {color Green}}

triangle{pf, pd, pa pigment {color Green}}

triangle{pc, pb, pe pigment {color White}}

triangle{pe, pf, pc pigment {color White}}
}//calza


object{
calza
/*matrix<
1,0,0,
0,1,0,
0,0,0.2,
0,0,0
>*/
/*matrix<
1,0,0,
0,1,0,
0,0,1,
2,0,0
>*/
/*matrix<
-1,0,0,
0,1,0,
0,0,1,
0,0,0
>*/

scale<1,1,0.2>

//translate<2,0,0>



rotate<0,0,-45>
}


//plane  { y,-0.01 pigment {checker Black White }}
ejes3D
