//Ejemplo de prueba para una escena vista 3D
//Por: Mario H Tiburcio Z

#include "colors.inc"
#include "librerias.inc"

camera {
  location <6,6,-6>
  look_at <0,0,0>
}

light_source {<4,5,-6> color White}
#declare pa=<5,0,0>;
#declare pb=<0,3,0>;
#declare pc=<0,0,0>;

object {
triangle {pa,pb,pc}
pigment {color Red} 
}
#declare pd=<5,0,2>;
#declare pe=<0,3,2>;
#declare pf=<0,0,2>;

object {
triangle {pd,pe,pf}
pigment {color blue} 
}

plane  { y,-0.01 pigment {checker Black White }}
ejes3D

