//Ejemplo de prueba para una escena vista 3D
//Por: Mario H Tiburcio Z

#include "colors.inc"
#include "librerias.inc"

camera {
  //orthographic
  location <6,2,-3>
  look_at <0,0,0>
}

light_source {<4,5,-6> color White}

cylinder{
 <-2,10,-1>,
 <-2,-10,-1>,
  0.05
 pigment {color Green}

}

#macro cuadrilatero(v1,v2,v3,v4, c)
      union{
       triangle{
       v1,
       v2,
       v3 
       pigment {color c}
    }
    triangle{
       v3,
       v4,
       v1 
       pigment {color c}
   }
}
#end


#macro triangulo(v1,v2,v3, c)
    triangle{
       v1,
       v2,
       v3 
       pigment {color c}
    }
#end
object {
 triangulo (<-2,0,-1>,<-2,0,1>,<3,0,0>, Red)
}

object {
 triangulo (<-1,0,0>,<-2,0,0>,<-2,2,0>, Yellow)
}

object {
 cuadrilatero (<-2,0,-1>,<-2,0.5,-1>,<-2,0.5,1>,<-2,0,1>, Blue)
}

plane  { y,-0.001 pigment {checker Gray White }}
ejes3D
